Pricing

Cheaper than one commissioned prop

Compliance is never a paid feature — every tier gets the same validation gate. Paid tiers buy volume, PBR maps and the Studio upload loop.

Free

$0forever

Enough to find out whether generated props work for your game.

  • ~5 generations / day
  • Standard quality
  • FBX / OBJ / GLB download
  • Full compliance pipeline
  • Gallery watermark
MOST POPULAR

Pro

$12/ month

For devs shipping props into a live game every week.

  • 150 generations / month
  • PBR map export (color / normal / roughness)
  • Variant generation
  • One-click upload to Roblox (coming soon)
  • Private asset library
  • MCP API key with quota

Studio

$39/ month

For teams with a shared art pipeline and deadlines.

  • Everything in Pro
  • Higher generation caps
  • Shared team library
  • Priority queue
  • Multiple API keys
  • Accessory export for the UGC marketplace (coming soon)

Questions

What counts as a generation?
One prompt producing one asset through the full pipeline. Variants count individually, since each one runs the pipeline end to end.
Do I need Blender?
No — that's the point. We target at least 60% of generations being usable with zero manual fixing, and every asset arrives decimated, scaled, pivoted and mapped.
Is the MCP server included on Free?
Yes, against the same daily cap. Pro and Studio raise the quota and unlock PBR maps and variants over MCP.
Who owns the assets?
You do. Prompts pass a blocklist for IP and NSFW content, and generations are logged for moderation.
Will other engines be supported?
The export layer is designed to be multi-platform, but v1 ships Roblox only. Unity, Godot and Unreal are not in scope yet.

Early access

First 200 devs get free MCP keys

Drop your email and we'll send an invite plus the MCP connection string when Phase 1 opens.

No spam. 13+ only. Email or Discord OAuth at signup.